The van was one of my most important models to make for the game as it's the first model the player sees. I had a slight bit of difficulty creating the van as I'd never tried making something that had an accessible inside as well as a visible outside or vice versa. The glass windows you see in the screen do not look like that in-game, they are simply there to fill the window space as they were altered in Unity to have a glass window effect.
I found it difficult giving the van a hard, metal coating as when I create other metal objects, they usually have some sort of scratches on them which I can do through a texture which instantly gives the model the hard metal feeling. However in the case of a vehicle, they don't have the same surface as these other metal objects. They have almost a single tone coating that just changes colour slightly based on the lighting. So all I felt I could do was give it the base grey colour, give it a little bit of dirt in places dirt would gather, then add some lighting to the texture so it has a slight shimmer.
However, after learning new techniques since making this model I feel as if I could do a better job at giving the van the hard vehicular surface using new programmes I've learnt to use such as dDo.



















































